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12 Games of Christmas — cover

Book cover from the publisher catalogue.

Game Development

12 Games of Christmas

By Kenwright

Discover coding joy with 12 Games of Christmas: create fun Christmas-themed games and learn programming step by step.

Pages
312
Publication
20 November 2025
Language
English
ISBN
9798276122649
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Looking for a new direction in Programming? “12 Games of Christmas” makes a persuasive case for giving the subject your attention. Bring a specific question and turn the reading into a purposeful exploration. Games bring rules, feedback, and interaction into a single working experience. Give the reading a playful destination: one mechanic or interaction that you can explain, change, and share. Bring a pencil, a small example, and the willingness to ask why a relationship works. Moving between symbols and visible behaviour can turn an abstract topic into something you want to investigate further. Save it for the next time you want to follow the idea further.

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Explore Game Development, Programming, Beginner Coding with a reading approach that gives the ideas somewhere to go. Games bring rules, feedback, and interaction into a single working experience. Give the reading a playful destination: one mechanic or interaction that you can explain, change, and share.

The listed 312 pages give a sense of extent; page count alone does not establish depth or difficulty.

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Publisher’s synopsis

12 Games of Christmas is a beginner-friendly guide to programming through the joy of holiday-themed projects. Each chapter walks you through building a simple Christmas-inspired game, from puzzles and quizzes to interactive festive challenges. With clear explanations and hands-on examples, the book makes coding accessible and fun, turning the holiday season into a creative learning experience. Ideal for students, hobbyists, or anyone curious about coding, it blends festive cheer with practical programming skills.

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32 sessions at 10 pages per session.

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